Unlike most units, when a Meric dies, they dissolve into black smoke instead of just falling onto the ground.Meric cure are crucial when fighting Dead/ Toxic Dead.In Stick War II: Order Empire, when Merics heal, green pluses are visible, when they cure, yellow pluses are visible.Merics are one of the white units, the others are Marrowkai and V.Merics are the only units who are capable of healing their allies without dying instantly.Merics are one of only 4 female units introduced in the Stick War Universe, alongside Medusa, Shade and Kytchu."Meric" is a portmanteau of "mage" or "medic" and "cleric". Merics have become phenomenally expensive, costing over 200 Gems and their health has reduced even further. Merics can cure and heal at the same time for no additional cost. ![]() They also cannot cure and heal at the same time and cure costs Mana to use.Ī Meric when user controlled can fully heal an Archidon with only 2 swipes of its staff. Merics are very expensive and the damage they deal is very low, the Meric lacks armor and one hit from Shinobi II will destroy her. Weaknesses ( Stick War II: Order Empire/ Stick Empires) Merics act as crucial healing units, they are the only units that can instant heal and cure units without dying, they can work very well when combined with powerful tanks e.g Speartons (Effectiveness can increase when combined in shield wall) and fully grown Enslaved Order Giants. Strengths ( Stick War II: Order Empire / Stick Empires) This ability is only available in Stick War 3. The Meric conjures a barrier around herself that blocks projectile attacks. This ability is only available in Stick War 2/Stick Empires its functionality was incorporated into Heal in Stick War: Legacy, and healing in general in Stick War 3. The old death animation has not been added into Stick War 3 yet. Upon death, the Meric explodes into a puff of smoke, the smoke is blue and black in color. Similar to the Stick War II: Order Empire, Merics are a unit that can be bought for 150 Gold and Mana. Completing this bonus level will grant you a meric spell (This cannot be abused by repeatedly playing this level, you won't get any more merics after you get your first one) Later they are assisted with Magikills that will attack your statue in a short period of time. They are trained in the start of the level. They appear in the bonus level called "Storm The Rebel Mage Camp". They have extremely low health, their color of their robe no longer changes to marron. They do not perform the "falling animation" when stunned by Giants or Magikills. When controlled by the user they heal 45 health. Merics are a spell units that can be bought for 250 Gems. ![]() They can also cause damage (although the damage is really small). ![]() They can be bought for 300 Gold and 200 Mana. Merics are a unit with the capability to Heal (and cure if the other units. 5 Weaknesses (Stick War II: Order Empire/ Stick Empires)ĭescription Stick War II: Order Empire/ Stick Empires.4 Strengths (Stick War II: Order Empire / Stick Empires).1.1 Stick War II: Order Empire/Stick Empires.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |